Describe the concept, platforms, gameplay systems, art direction, 2D/3D needs and anything unusual.
BTB Game Studio
Build a real game with BTB.
Tell us the gameplay, style, platform, and systems you want. BTB scopes it, builds it in playable stages, and works with you through revisions and delivery.
Self-service Game Studio is coming soon. The builder stays locked to BTB administrators while we keep developing it. Public customers use the managed-build path for now.
BTB Game Concepts
Pick a direction. We build it into your game.
These are polished gameplay foundations and visual references for managed BTB builds. Your final game gets its own name, art direction, branding, features, and progression.
Choose a concept as a starting direction, then BTB scopes the custom art, systems, progression, and delivery for your project.
Step 1
What are you building?
Choose the closest lane, then describe the idea normally. You do not need technical language.
Step 2
How should the game play?
Pick the important gameplay systems. Anything unusual can still be described later.
Platforms
Gameplay & systems
Step 3
Make it yours.
Choose the feel. BTB can use your saved business context later; you can also explain references or special behavior here.
Look and feel
Step 4
Did we understand what you want?
Review the build plan before any quote or payment. Suggested features are not automatically added to your scope.
How Game Studio works
Scope it clearly, then build it in playable stages.
Nothing is charged while you are planning. BTB reviews the confirmed scope and issues an exact project quote or custom-build review.
Track milestones, open playable previews when available, send assets and request revisions through the project dashboard.
Platform accounts, store fees, licensed assets, servers and third-party services are separate when a project needs them. Store/platform approval is not guaranteed by BTB.
Game Studio
Your Game Projects
Confirmed game plans live here. The same project record carries your quote, payment status, build milestones, playable previews, project files, revisions, publishing, and delivery.
